![]() It is developed using the Unity game engine, and is now available on Facebook.īlock N Load is another sandbox-style first-person shooter made and published by Jagex. This studio is currently working on a Facebook game called "Carnage Racing", which attempts to bring console-style graphics to Facebook. In 2012, Jagex announced that they had opened a small office in California, consisting of former developers from Rockstar Games. These are currently the only servers for non-English versions of the game thus far, but Jagex has confirmed that more languages are planned. Some of the more recent additions to the servers include the addition of the German, French and Portuguese servers. They maintain about 140 servers for RuneScape in various locations in United Kingdom, Canada, Australia, the Netherlands, Sweden, Denmark, Finland, New Zealand, Mexico and the United States. On 25 January 2021, Jagex announced that it was being acquired by the Carlyle Group. On 28 April 2020, it was announced that Jagex was acquired by Macarthur Fortune Holding LLC, a global asset management company, for $530 million. On 2 April 2019, Jagex's Neil McClarty (VP, Growth and Product Services) and Kelvin Plomer (Director of Player Experience) appeared before the UK Parliament's Digital, Culture, Media and Sport Committee to give evidence in an inquiry into "Immersive and addictive technologies". In mid- 2016, Jagex was acquired by Fukong Interactive Entertainment for $300 million. By the end of 2013, Jagex had over 500 staff members across multiple departments. Jagex also acted as the publisher of an online flash-based game called War of Legends, which was a multiplayer real time strategy game. In 2012, Jagex opened a small office in California, with former Rockstar Games developers staffing it. The building was more than double the size of their old office. In December 2011, Jagex finished preparation of a full move to a consolidated HQ in Cambridge's Science Park. The Quality Assurance department in the new Jagex headquarters office, 2012. It was later revived as Stellar Dawn, until development on it paused on 2 March 2012 to focus on other projects. However, in August 2009, they confirmed that the game had been cancelled. ![]() It was announced at E3 2008 as a futuristic sci-fi MMORPG. In 2009, Jagex confirmed that it would be releasing a new game called MechScape. In Sunday Times' Rich List in 2007, Andrew and Paul Gower were said to be worth £32 million. In 2006, On, Jagex announced that RuneScape had reached over 9 million free players and 1 million subscribers. The company had been self-funded before this investment. Jagex received an investment from Insight Venture Partners in October 2005. There was 5,000 subscriptions in the first week of doing so, making RuneScape one of the largest Java pay-to-play games in the world. The company began exploring monetization of the game in the form a monthly fee, and the development of partnerships with advertisers, eventually launching a subscription version of the game on 27 February 2002. Only a year after the game's release, it already had over one million free accounts registered. ![]() Jagex was made to operate its then in-development MMORPG RuneScape, which they had been working on since 1999. To form Jagex, Andrew Gower, Paul Gower, and Constant Tedder bought a shelf company named Meaujo (492) Limited, and they changed its name to Jagex Limited on 27 June 2000. In 1999, Jagex created a game called DeviousMUD, now called RuneScape, which was never available to the public. Andrew Gower tweeted on the RuneFest Twitter that the original Jagex office was "two meters by three meters with a table and PC we had borrowed". The name Jagex Software has been in use since at least 1999 and was originally described as a "small software company based in England specialise in producing top-quality Java-games for webpages". Members of Jagex staff after a paintball game in April 2003.
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